Wednesday, May 02, 2007

OOPS: Reusability

Reusability:

This term refers to the ability for multiple programmers to use the same written and debugged existing class of data. This is a time saving device and adds code efficiency to the language. Additionally, the programmer can incorporate new features to the existing class, further developing the application and allowing users to achieve increased performance. This time saving feature optimizes code, helps in gaining secured applications and facilitates easier maintenance on the application.

The implementation of each of the above object-oriented programming features for C++ will be highlighted in later sections.

No comments: